Ascent -. Center for Technical Knowledge Autodesk Fusion 360: Introduction to Sculpting with T-Spline Surfaces: Autodesk Authorized Publisher (1951139828)
The Autodesk(R) Fusion 360(R) software combines locally installed and cloud-based tools. It enables users to use parametric modeling and surface modeling techniques to create 3D designs. The Autodesk(R) Fusion 360(R): Introduction to Sculpting with T-Spline Surfaces guide focuses on surface modeling and how to effectively use the FORM contextual environment of the DESIGN workspace. Through a hands-on, practice-intensive curriculum, you will learn the key skills and knowledge required to create organic, highly shaped, and visually appealing models.
Software Version
As a cloud-based platform, updates are frequently available for the Autodesk Fusion 360 software. This guide has been developed using software version: 2.0.6670. If you are using a version of the software later than version 2.0.6670, you might notice some variances between images and workflows in this learning guide and the software that you are using.
Topics Covered
- Describing the differences between solid and T-Spline surface modeling.
- Creating new projects, loading files into projects, and opening files for use in the Autodesk Fusion 360 software.
- Using the Autodesk Fusion 360 interface, navigating a design, locating commands, and controlling a design's visual display.
- Creating T-Spline surface geometry using the Box, Plane, Cylinder, Sphere, Torus, and Quadball quick shape tools.
- Creating planar and non-planar flat surfaces.
- Attaching a canvas image to a plane and using it to create T-Spline geometry.
- Editing the shape of a T-Spline's control frame by manipulating its points, edges, and faces.
- Assigning or clearing symmetry on T-Spline geometry.
- Creating, constraining, and dimensioning 2D sketches.
- Creating and using construction features in a design.
- Creating extruded T-Spline geometry by extruding a sketch.
- Creating revolved T-Spline geometry by revolving a sketch around a centerline.
- Creating swept T-Spline geometry using appropriate path and profile entities.
- Creating lofted T-Spline geometry using appropriate profile and reference entities.
Prerequisites
N/A