Johnson, Mike Star Trek: New Adventures Volume 4 (1684050332)
Following the events of Star Trek Into Darkness, the U.S.S. Enterpriseembarks on a new five-year mission of discovery, but is interrupted by a visitfrom the classic character Q, who challenges this timeline's Captain Kirkto solve a classic no-win situation... if he can, in 'The Q Gambit.'In 'Behemoth,' the crew come upon a damaged alien vessel of unknownorigin. Discovering the injured pilot inside, they learn of a new threat ofunprecedented power. In 'Eurydice,' the Enterprise finds itselfadrift, farther from Earth than any other starship has ever traveled. And, in'The Tholian Webs' the ship becomes trapped in INTERPHASE, adangerous condition of space within which the ship's structuralintegrity-and the crew's sanity-are at risk. Collects issues#35-47.