Steinberg Nuendo 11, Audio Post-Production Software, For games, film / TV, advertising and multimedia, 384 kHz Steinberg Audio Engine with up to 22.2 surround support, Version 11 features: ADM authoring module and the integrated renderer for Dolby Atmos, Intelligibility Meter for measuring speech intelligibility in real time, Netflix Loudness Meter, Post-Production Presets and Game Sound-FX Content, Job Queue, SpectraLayers One, MultiTap Delay with surround support, dynamic EQ in frequency 2, multiband imager and squasher, Project exchange with all standard audio and video editing systems, GameAudioConnect - Direct connection to Audiokinetic Wwise / game production, Perforce HELIX version control system support, Render-in-place and render export functions including an automated naming scheme, VST multipanner with Dolby Atmos support, ReConforming system: automatic audio recut when the image is changed, Flexible mixing console with integrated channel strip and VCA fader support, ADR Taker system, Fully integrated dialogue and Foley recording system, EBU R128 Loudness metering, processing and a track for loudness display, Multitrack post-production editing, take comping and marker system, Professional automation system ideal for TV / film mixing, MediaBay: extensive content management system, Pro Sound Effects Library with 1.5 GB of post-production sound material, Multi-export tools and offline processing, 81 professional VST plug-ins, including REVerence Convolution Reverb, Unlimited number of audio, instrument and MIDI tracks, Network Collaboration Features - Simultaneous work on a project via LAN or WAN, Full integration with the Yamaha Nuage Controller System / Studio complete solution, Field Recorder Audio Import for searching for and assigning field recorder audio files to selected events within a project, ADM import support, complete with intact object-based automation data for further mixing applications or editing, Video Cut Detection for the analysis and the automatic setting of edit or cut markers, Doppler effect for the simulation of moving audio sources under the parameter aspects of distance and perception by the listener while the signal passes its position, dearVR support for creating and mixing immersive 3D audio content directly in the VR environment, ARA2 support, User interface languages: English, French, German, Italian, Spanish, Japanese, Russian